Giorgi Makatsaria
Giorgi MakatsariaVisual Designer

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Paterna — Pattern Studio

Designing a focused pattern studio: six geometric starting points, live customisation and a direct path from preview to export.

Paterna is a browser-based pattern studio for designers and developers who need a background they can make their own. The goal was to move from a starting pattern to a usable asset in one focused workspace.

Paterna’s Figma studio design with a large contour-pattern canvas between the pattern library and adjustment controls.

Project at a glance

  • Type: Self-initiated web product for designers and developers.
  • Scope: Product direction, UX/UI, visual identity and AI-assisted front-end prototyping.
  • Tools: Figma, Astro, HTML, CSS, JavaScript and SVG. Status: Working local prototype.

A background shouldn’t become a project

The starting point was a simple design problem: a ready-made background rarely has exactly the right colour, density or line weight. Building one from scratch adds work to a task that should stay small. I framed this as a product hypothesis: a focused generator could make that adjustment easier, without requiring a full design editor.

Keep the workflow short

Early explorations included separate Layers and Colors tabs. I removed that extra structure from the first version and brought colour controls beside the pattern settings. The final layout follows the task: choose on the left, inspect in the centre, adjust and export on the right.

Choose a pattern → customise it → preview it in context → export.

Six patterns generated by Paterna: Contour, Waves, Dots, Grid, Diagonal and Hexagon.

Precision without clutter

The canvas gets most of the space. Sliders make exploration quick, while numeric inputs let users enter exact values. Only relevant controls appear for each pattern: Waves has wave height; Dots has dot size. Advanced controls stay in a collapsible section.

Dark and light themes share the same layout. Geist keeps interface labels clear; Geist Mono gives values a consistent rhythm. Purple identifies key actions and focus, while the artwork carries the personality.

Dark Figma design and light HTML prototype shown together, illustrating the canvas-first layout and precise controls.

Make experimentation reversible

Autosave restores the current work in the same browser. Save creates a separate named preset. A loaded preset becomes its own starting point: Reset stays disabled until something changes, then returns to that saved state. Undo and Redo make exploration easier to reverse.

The In a layout mode adds an example website hero, so a pattern can be judged behind real typography rather than in isolation. It uses the current artwork; downloads still contain only the pattern.

The working In a layout mode displays the selected contour pattern behind an example website hero.

Build the result, not just the screen

I started with static HTML/CSS, then moved to Astro with vanilla JavaScript. Preview and export share the same SVG geometry. When an early SVG import into Figma lost the pattern, the export was changed to explicit vector paths. The prototype now supports SVG and PNG downloads, plus a CSS background-image snippet.

Where it stands

The working prototype connects six pattern families to live controls, contextual preview, local presets and export. It demonstrates the complete creation cycle; it does not yet establish adoption or business results. The next step is usability testing across screens, followed by an English, German, French and Spanish release. Hosting, analytics and advertising remain planned work.

The main lesson: usefulness came from removing editor complexity while keeping precise control over the result.

GIOMAK

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Giorgi Makatsaria
Giorgi MakatsariaVisual Designer
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My Design Story

Hey, I'm Giorgi! 👋

I've always been fascinated by visuals. The way colors work together, how shapes create emotions, and how a simple idea can turn into something beautiful and useful.

What started as curiosity slowly became a passion, and eventually, my career.

Over the years, I've had the chance to work with creative teams at Artmedia, Smartweb, Fugo, Koncepted, and Lavapi, exploring everything from websites and digital experiences to products that solve real problems.

But for me, design has never been just about pushing pixels around. It's about finding that sweet spot where creativity meets functionality. I love turning complicated ideas into simple, thoughtful experiences that people actually enjoy using.

I'm also a big fan of sketching, experimenting with new ideas, and occasionally spending way too much time perfecting the tiniest details. Sometimes the best ideas come when I'm not even looking for them.

What keeps me going? That little spark of excitement when an idea finally comes together.

I'm still learning, still exploring, and still falling in love with design, one project at a time.

And honestly, I wouldn't have it any other way. ✌️

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